Physical Copies of my TTRPG Library
- Agon
- Far back in the mists of antiquity, a poet sings of great deeds wrought by mighty heroes—of monsters slain and justice restored, of wise council and devious strategies, of courage, valor, and daring—defiant of the gods themselves. In Agon, you create and play these heroes, crafting their epic tale into an immortal legend. On their way back home from the war, the heroes have become lost among strange islands populated by mythical creatures, dire beasts, treacherous landscapes, legendary kingdoms, and desperate people—all somehow cursed or abandoned by the cruel power of the capricious gods. It falls to you to seize this opportunity for greatness—to set things right in these lost lands, overcome the trials of gods, monsters, and people, prove the glory of your name, and win your way back home: Powered by the Apocalypse, unplayed
- Avatar: Legends the Roleplaying Game
- Players take the roles of martial artist, technological experts, or benders – people who can manipulate one of the four classical elements – who fight for balance in the world while also working towards their own goals and struggling with inner balance, represented by opposing ideals held by a character: Powered by the Apocalypse, unplayed
- Basic Fantasy
- A rules-light game system written with inspiration from early RPG game systems. It is suitable for those who are fans of "old-school" game mechanics, and it's simple enough for children in perhaps second or third grade to play, yet still having enough depth for adults as well: OSR, unplayed
- Blades in the Dark
- A tabletop role-playing game by John Harper about a crew of daring scoundrels seeking their fortunes on the haunted streets of an industrial-fantasy city. There are heists, chases, occult mysteries, dangerous bargains, bloody skirmishes, and, above all, riches to be had—if you’re bold enough to seize them. You and your fledgling crew must thrive amidst the threats of rival gangs, powerful noble families, vengeful ghosts, the Bluecoats of the city watch, and the siren song of your scoundrel’s own vices. Will you rise to power in the criminal underworld? What are you willing to do to get to the top: Powered by the Apocalypse, unplayed
- Briar & Bramble
- Play as a community of wayward animals in search of a new home in Briar and Bramble, a community focused roleplaying game crafted in the heart of the English woodlands: Powered by the Apocalypse, played
- Cairn
- An adventure game about exploring a dark and mysterious Wood filled with strange folk, hidden treasure, and unspeakable monstrosities. Character generation is quick and random, adventures are tense and reward careful exploration, and combat is frantic and deadly: OSR unplayed
- Castaway
- A fight to survive against the elements, fend off starvation, disease, and madness. Discover strange mysteries in the depths of the jungle and work to escape before the years pass you by in this rules light, darkly humorous, and uniquely unapologetic RPG: Borg Like, played
- Cloud Empress
- In Summer, the Imago (giant cicadas) rise in great numbers to feed on the bones of the dead. Monks and villagers dry corpses in huge burial mounds to satisfy their hunger. A few hundred Imago are spotted each summer, but once in a hundred years, the Century Brood appears. Tens of thousands of Imago climb from deep soil and reduce the land to rubble. Now the Century Brood has been unearthed and the Cloud Empress has gone missing: Powered by Mothership, played
- Cthork Borg
- A full conversion hack that adapts Mörk Borg into a jazz age cosmic horror setting: Bork Like, unplayed
- Cy_Borg
- A nano-infested doomsday RPG about cybernetic misfits and punks raging against a relentless corporate hell: Borg Like, played
- Death in Space
- A game about adventure and uncertain journeys out into the darkness of space, where the void whispers to the unlucky and imbues travelers’ bodies with strange powers. It is about you and your crew making a home of your spacecraft or station, your only sanctuary in a dangerous universe. Most of all, it is about surviving in an abandoned frontier system where resources are scarce, and competition is fierce: Borg Like, played
- Dungeon World
- Explore a land of magic and danger in the roles of adventurers searching for fame, gold, and glory. Delve into goblin holes or chance a dragon's lair. Dungeon World takes classic fantasy and approaches it with new rules. Dungeon World's simple rules happen based on what's happening within the game, so you spend more time talking about the action and less time talking about the rules. Running a game shouldn't be a pain. Dungeon World gives the GM all the tools to run a game quickly and easily. Fronts help you keep the world around the players living and evolving. Moves are ways to drive your game forward. And your Agenda keeps you on track. The rules always drive the action forward in unexpected ways. Rolling the dice always leads to an interesting outcome: Powered by the Apocalypse, unplayed
- Dungeons & Dragons
- The biggest and most well known TTRPG out there, great for epic fantasy stories: D&D system, played
- Ecopunk 2044
- An environmentalist cybernoir table top RPG, set in a future of advancing environmental collapse known as the Death Spiral. Players will take on the role of ‘Punks’ - outsiders, activists and rogues - who fight to protract humanity's survival: Custom d6 system, unplayed
- Five Torches Deep
- A streamlined adventure game combining the best mechanics and principles of 5e, the OSR, and modern game design. The core of the game is familiar to anyone who has played 5e or previous editions of the game, but every mechanic has been pared down, modified, or expanded upon to create a coherently gritty, resource-focused, roguelike, old-school experience. The game’s about tough choices, risk vs reward, and using as much out of character smarts as in-character mechanics. It’s just about everything we have come to expect from an OSR adventure game: brutal, challenging, streamlined, and accessible. OSR, unplayed
- Flotsam
- A roleplaying game about outcasts, renegades and misfits living in the belly of a space station, in the shadow of a more prosperous society. You play through their everyday lives, interpersonal relationships and small-scale drama in the Below, a dangerous world where poverty, social strife and gang conflict sit side-by-side with alien technology and supernatural weirdness.The game needs 3-5 people to play. It gives everyone a "Primary" character to play and a "Situation" to run the rest of the time, so you’ll be fully engaged in the game at all times, and every scene will harness the full creative power of the group. Clean, simple rules enable you to juggle those roles without difficulty, even if you're not used to playing without a GM: Powered by the Apocalypse, unplayed
- Forbidden Psalm
- Forbidden Psalm is a 28mm miniatures agnostic game. You can use any miniatures you already own that fit the bill or build custom minis for this game (with random tables to help you determine how to build them). Solo Play and Coop rules included. All content is also able to be used in the [[Mörk Borg]] ttrpg. In Forbidden Psalm you will recruit a warband of 5 greedy souls to undertake Vriprix the Mad Wizards’ bidding. But the Mad Wizard hasn’t just bet on you. You will face rivals before you will seen any of his coin. Hunt ravenous monsters and unearth dangerous relics as you search for the Psalm itself....maybe even help the Mad Wizard locate his misplaced socks.A game of blood. Metal and death. In Forbidden Psalm your warband is disposable. Its members will suffer injuries, flaws and even unleash horrible magic. But for hardened survivors, a wealth of plunder and experience awaits: Borg Like, played
- Frontier Scum
- "...it's not 'I'm a cowboy who's gonna save the town'. It's 'my socioeconomic situation has forced me into a world of murder and death, and my life is determined by the luck of the draw'." This is the least like Mörk Borg of the "Borg Likes" It started out as a hack, but drifted further and further away until it needed it's own license: Borg Like, played
- Grok?!
- An adventure role-playing game where you assume the role of an adventurer in a gonzo world of boundless plausibility and use your ingenuity and resourcefulness to overcome strange and perilous threats: rules-light, unplayed
- i'm sorry did you say street magic?
- A city-building tabletop role-playing game: Tool, played
- Index Card RPG
- A basic system that provides a role-playing framework, a creative mindset, and heaps of LOOT players will need to get the job done, no matter what kind of game you're playing. MASTER EDITION combines all the biggest pieces of the ICRPG puzzle, with revised rules, tighter writing, and art from all over the multiverse. It truly is a system at your command. OSR, unplayed
- Into the Odd
- A rules light, flavor heavy role-playing game of industrial horror and cosmic strangness: OSR, played
- Ironsworn
- A tabletop roleplaying game where you are a hero sworn to undertake perilous quests in the dark fantasy setting of the Ironlands. Others live out their lives hardly venturing beyond the walls of their village or steading, but you are different. You will explore untracked wilds, fight desperate battles, forge bonds with isolated communities, and reveal the secrets of this harsh land. GM-Less, unplayed
- Kids on Bikes
- A ttrpg system that has you play as small town kids. Picture Goonies, Sandlot, Stranger Things, Etc..: Powered by the Apocalypse, played
- Kids on Brooms
- Based on Kids on Bikes and is a ttrpg system that has you play as kids going to a magical school: Powered by the Apocalypse, played
- Kill Sample Process
- A stand-alone tabletop miniatures game and rpg setting from the creator of "The Last War" and "Forbidden Psalm", inspired by and fully compatible with the "Cy_BORG" ttrpg and other "Forbidden Psalm" miniatures games: Borg Like, played
- Knave 2e
- An exploration-driven fantasy RPG and worldbuilding toolkit, inspired by the best elements of the Old-School DnD movement: OSR, played
- Little Game Masters
- A tabletop role playing adventure designed for kids ages 4-9 to play with adults. With a simple rule set, lighthearted story concepts, and colorful characters and monsters to interact with, Little Game Masters is a perfect introduction to role playing games: rules-light, played
- Mausritter
- Take up the sword and don the whiskers of a brave mouse adventurer in this rules-light fantasy adventure roleplaying game. It's a huge and dangerous world out there, and it does not look kindly on a small mouse. But if you are very brave and very clever and just a little bit lucky, you might be able to survive. And if you survive long enough, you might even become a hero amongst mice: OSR, played
- Microscope
- Humanity spreads to the stars and forges a galactic civilization… Fledgling nations arise from the ruins of the empire… An ancient line of dragon-kings dies out as magic fades from the realm… These are all examples of Microscope games. Want to explore an epic history of your own creation, hundreds or thousands of years long, all in an afternoon? That's Microscope. You won't play the game in chronological order. You can defy the limits of time and space, jumping backward or forward to explore the parts of the history that interest you. Want to leap a thousand years into the future and see how an institution shaped society? Want to jump back to the childhood of the king you just saw assassinated and find out what made him such a hated ruler? That’s normal in Microscope. You have vast power to create... and to destroy. Build beautiful, tranquil jewels of civilization and then consume them with nuclear fire. Zoom out to watch the majestic tide of history wash across empires, then zoom in and explore the lives of the people who endured it. Mock chronological order. Defy time and space. Build worlds and destroy them: Worldbuilding, unplayed
- Monster of the Week
- Most people don’t believe in monsters, but you know the truth. They’re real, and it’s your task to bring them down. Monster of the Week is an action-horror RPG for 3-5 people. Grab the fireplace poker and get your spell book. That monster’s going down!: Powered by the Apocalypse, unplayed
- Moral Apocalypse
- Set in a modern scenario of American political unrest, in which a contested election and economic troubles have ultimately led to a civil war, followed by the political independence of the U.S military combatant commands: contemporary, unplayed
- Mörk Borg
- A fantasy role-playing game set on a harsh world where the upcoming fulfillment of seven prophecies will bring the world to an end: Borg Like, played
- Mothership
- A science fiction horror TTRPG with OSR style rules. It is set in the future when humanity has travelled to interstellar space: OSR, unplayed
- Orc Borg
- The DERELICT is a great big beautiful trash rocket smashing through space and it is jam-packed with ORCS, generations upon generations of them, sporing and scrapping, building murderous idols to their mad gods, and praying for DOOM when the Derelict will crash into heaven and disgorge every dead-hard big-toothed bastard in a glorious tide of violence. YOU are an ORC, and you fight and kill and pray and scheme and tinker and howl for a place in heaven: Borg Like, unplayed
- Pathfinder 2e
- A Roleplaying Game puts you in the role of a brave adventurer fighting to survive in a world beset by magic and evil. Will you cut your way through monster-filled ruins and cities rife with political intrigue to emerge as a famous hero laden with fabulous treasure, or will you fall victim to treacherous traps and fiendish monsters in a forgotten dungeon? Your fate is yours to decide with this giant Core Rulebook that provides everything a player needs to set out on a life of adventure and excitement!: Pathfinder System, unplayed
- Pirate Borg
- A scurvy-ridden, rules light, art heavy tabletop RPG. Inspired by history, fantasy, horror and rum. Your cutlass and flintlock won’t save you from the hordes of skeletons, the Kraken, or even your own crew. Pirate Borg is a complete game based on and compatible with the award-winning Mörk Borg RPG. But it’s also a tool kit. Most of the tables can be hacked and used with any tabletop RPG: Borg Like, played
- Porkin' the Void
- A shameful reimagining of the excellent game called Mörk Borg. Players assume the roles of humanoid pig-scum struggling to survive the dangers lurking in the endless dark of the Void; they are pig-scum in space. The pig-scum empire rapidly expanded across the known universe, conquering and colonizing every habitable world they found and converting the natives to the One True Faith of the Two-Headed Basilisks. The basilisks have expanded their ambitions beyond the end of a mere single world. Nothing less that the end of the entire Universe will slake the desires of the Two-Headed Basilisks! This tome contains all the rules and foundational fluff needed to play. You bring your imagination and some dice and make pig-scum PCs who will likely perish before the Universe ends: Borg Like, unplayed
- Punk's Been Dead Since '79
- A semi-autobiographical game about growing up in the darkest heart of the American Midwest. Players are punks in the 1990s and early 2000s. Their life revolves around going to Shows and living the Scene. The game is about finding your place in a world that hates anything different, finding an identity in a society that craves conformity, and finding yourself in a subculture that can’t make up its mind about what it wants to be. It’s about small towns full of religious extremists, violent rednecks, and equally violent punks. It’s about going to the American Legion Hall every other month in hopes of seeing Public Urine Nation play a set. It’s about making friends who understand your struggles. It’s about all these things and more: Powered by the Apocalypse, unplayed
- Salvage Union
- A post-apocalyptic mech tabletop roleplaying game with easy to learn mechanics. You play as salvager mech pilots who scour the wasteland for salvage in scrap built mechs: Quest Engine, unplayed
- Shadowdark
- A dark fantasy ttrpg created by Kelsey Dionne and published in 2023 after raising 1.4 million dollars on kickstarter. As part of the Old School Renaissance, it focuses primarily on dungeon crawling: OSR, played
- Starfinder 1e
- Step into your powered armor and grab your magic-infused laser rifle as you investigate the mysteries of a weird universe with your bold starship crew. Will you delve for lost artifacts in the ruins of alien temples? Strap on rune-enhanced armor and a laser rifle to battle undead empires in fleets of bone ships, or defend colonists from a swarm of ravenous monsters? Maybe you'll hack into the mainframe of a god-run corporation, or search the stars for clues to the secret history of the universe or brand new planets to explore. Whether you're making first contact with new cultures on uncharted worlds or fighting to survive in the neon-lit back alleys of Absalom Station, you and your team will need all your wits, combat skill, and magic to make it through. But most of all, you'll need each other: Starfinder System, unplayed
- Strange World
- Your ship has crashed on a distant alien world. You have no choice but to set out and explore this forbidding landscape in hope of finding the resources to repair your ship and return home: Powered by the Apocalypse, unplayed
- Suburban Consumumption of the Monstrous
- An anthology of several horror live action roleplaying games written by Banana Chan and Sadia Bies. Each game is set in suburbia and uses themes of food or consuming something as the centerpiece: LARP, unplayed
- Tales from the Loop
- In 1954, the Swedish government ordered the construction of the world’s largest particle accelerator. The facility was complete in 1969, located deep below the pastoral countryside of Mälaröarna. The local population called this marvel of technology The Loop. In this roleplaying game, you play teenagers in the late 1980s, solving Mysteries connected to the Loop. Choose between character Types such as the Bookworm, the Troublemaker, the Popular Kid, and the Weirdo. Everyday Life is full of nagging parents, never-ending homework and classmates bullying and being bullied. Explore the secrets of the Loop in two main game settings – one based on the Swedish Mälaren Islands, the other on Boulder City, Nevada. The Mysteries let the characters encounter the strange machines and weird creatures that have come to haunt the countryside after the Loop was built. The kids get to escape their everyday problems and be part of something meaningful and magical – but also dangerous: Year Zero Engine, unplayed
- Teens in Space
- The third title in the Kids on Bikes and Kids on Brooms style: Powered by the Apocalypse, unplayed
- The Happiest Apocalypse on Earth
- Part satire, part horror. Set in a fictional children’s theme park called Mouse Park, the game allows players to customize the attractions in the park, the dangers that lurk there, and their own Mouse Park staff member. Collaborative storytelling and customized character and narrator moves create a wide range of terrifying incidents involving ancient horrors, demonic magic, and a conspiratorial plot to keep a bloodthirsty ancient god appeased. Ghouls, monsters, specters, and cultists abound, but they only scratch the surface of the true evil that lies far beneath: Powered by the Apocalypse, unplayed
- The Job
- A tabletop roleplaying game, inspired by movies such as Ocean's Eleven or the Italian Job, and games like Fiasco or Dread. It is designed for one-shot sessions. In conventional RPGs, winning or losing is irrelevant. This game, however, has a clear objective: to pull off a heist. You either do it, or you don’t. The game is played in two phases: Preparation and Action. In the first phase, players devise their master Plan and prepare their own session, simulating the experience of formulating a heist. In the second phase, they put their Plan into action and discover how (ill-)prepared they were. This phase is played with a wobbly dice stack that may fall with any failed action, potentially compromising the entire heist. Inside you will find all the rules you need for character creation, gameplay, referee procedures and tools, five sample Briefs and guidelines on how you may use The Job as a side-quest for other (more traditional) games: party game, unplayed
- The Last War
- The Great War, World War, War to End all Wars, the only true name it has is the Last War, for now remains not enough people to fight another. The War ended not with a bang but a cough and splutter. The disease that took hold spread far and wide. Few survived the fever and filth. With so few humans left those that dwelled in the night took up the arms of man to fight over what was left. Those scattered beings hunt the trenches of the last war for scraps, salvage and weapons. Beasts, humans and all in between now hunt these deserted battlefields. Soldiers who have not realized the war has ended, demons of myth and nightmares and the few remaining citizens pick at what remains. As if in response to the suffering man unleashed on man, a great fog has taken the land. What dwells within the swirling mists will chill even the most hardened of veterans. What comes after the Last War? Only decay, death and destitution: Borg Like, unplayed
- Thirsty Sword Lesbians
- battle the Lady of Chains when her enforcers march down from the frosty north. They rocket through the stars to safeguard diplomats ending a generations-old conflict. Even when swords are crossed, they seek peace with their opponent—and sometimes connect more deeply than anyone expects. A sword duel can end in kissing, a witch can gain her power by helping others find love, and an entire campaign can be built around wandering matchmakers flying from system to system. Thirsty Sword Lesbians is a roleplaying game for telling queer stories with friends. If you love angsty disaster lesbians with swords, you have come to the right place: Powered by the Apocalypse, unplayed
- Troika!
- a stand-alone science-fantasy roleplaying game where you and your cosmopolitan group of fellow travelers explore the ends of the multiverse. You will fly on mystic barges, help dying gods, solve confounding crimes, plunder dead worlds, and meet strange & wonderful people; Troka System, played
- Uncharted Worlds
- A space opera of discovery and adventure, which explores a universe full of deadly beauty, hostile frontiers, rapacious organizations, and crippling debt. It’s a story-building game where dramatic encounters drive the narrative ever onward, building a solid, memorable universe that’s unique to each group. If you want to pilot your ship across the reaches of space, be the first human to make landfall on alien shores, bring back hard-won exotic cargo, deal with galactic corporations, go toe-to-toe with corrupt empires and rebel scum, face down ruthless pirates (or perhaps engage in a bit of interstellar piracy yourself)… then strap yourself in, disengage your mooring clamps and prepare for one hell of a Wild Jump: Powered by the Apocalypse, unplayed
- Vagabonds of Dyfed
- A modern take on fantasy rpgs compatible with the classics: OSR meets Powered by the Apocalypse, unplayed
- White Box
- An easy to learn role-playing game in the style of the Original Edition from 1974 by Gygax and Arneson. It is based on Swords & Wizardry WhiteBox. Unleash your imagination to dream of other worlds, where you roleplay heroic characters and go on adventures, just like in the days of old. Slay a dragon! Sometimes even the most reluctant adventurer will hear the call of the Wilderness and set out to slay a dragon, or at least steal its treasure! Explore the unknown! There is no limit to the lands you can explore and magic you can discover. Fight on! So grab your sword, mace or wand and travel beyond the borderlands and brace yourself to face great and terrible monsters. And remember, no matter what happens… Fight on!: OSR, unplayed
- Xenopolitain
- An RPG about everyday life in an alien metropolis. Live the life of an extraterrestrial person with real world problems. Play as a human or extraterrestrial entrepreneur, student, artist, social worker, politician, reporter, criminal, detective, or anything else, and experience life in this galactic futurescape: rules-light, unplayed
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